EPOCH 2.0

MODELING AND CARVING COMPARISON
This work is built through a combined digital and physical workflow. The basic structure is generated in Houdini using procedural modeling, then refined and sculpted in ZBrush to create organic, root-like details. After the digital form is completed, it is 3D-printed to bring the structure into physical space. The final stage involves surface coating and hand-painting, adding texture, depth, and material presence to complete the transformation from digital model to sculptural object.






Created by LYCHEN(YUCHEN LI), 2024
   Shenzhen, Guangdong, China
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