MEMORY ARCHIVE
PRODUCTION
















BRUTALIST ENVIRONMENT AND
DIGITAL WEATHER SYSTEM




The virtual environment was constructed within Unreal Engine 5, combining the raw architectural language of brutalism with the atmospheric tension of the Scottish and English coastlines. Elements of London’s transport system — street signs, bus stops, and road infrastructures — are reinterpreted as memory vessels within a decaying urban landscape.

A dynamic weather system was designed to simulate rainfall, mist, and environmental erosion. The interplay between moisture, fog density, and light refraction blurs the boundary between material and immaterial space. Within this fluctuating environment, memory and life are rendered as processes of transformation — transient, cyclical, and perpetually dissolving into rain.








Created by LYCHEN(YUCHEN LI), 2025
   Chelsea, London, UK
Authorization and consultation details
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